KEI-GO!
[york game lab game] [game design]
Table of Contents
Details
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Number of players: 3 to 5
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Playtime: around 15 minutes
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Game Designer/Director: James York (me!)
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Graphic Designer/Art Director: Martin Sedaghat
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Japanese Proofing: Ueda Baku
I first had the idea to make this game back in 2017. Yes, a long time ago. At the time, I was inspired by the card game “Hanabi” and it’s mechanic of having the cards faced away from the player.
In this game, players have a “role” which is simply a number from 1 to 4. The number indicates seniority or social standing in general, so that the person who has the 4 role is the most senior and the person with 1 is least traveled up the social ladder.
The game’s core mechanic is using “keigo” (Japanese polite language) to speak to other players based on their role, thus giving them a clue as to how senior they are.
Dev Logs
KEI-GO! devlog 1
York Game Lab's first game!
KEI-GO! devlog 2
How should the box look?